Design of a Banked Texture Cache for Graphic Processing Unit

碩士 === 國立交通大學 === 資訊科學與工程研究所 === 95 === In modern Graphic Processing Unit (GPU), texture filter needs several texels (element of texture) to compute the final color in screen. The requested texels of texture filtering may be in different cache lines or discontinuous position of a cache line. This ma...

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Bibliographic Details
Main Authors: Che-Wei Kang, 康哲瑋
Other Authors: Jyh-Jiun Shann
Format: Others
Language:zh-TW
Published: 2007
Online Access:http://ndltd.ncl.edu.tw/handle/61379681494177231642