Texture Tiling Using Automatic Polycube-Maps and Wang Tiles

碩士 === 國立交通大學 === 資訊科學與工程研究所 === 95 === In mapping textures onto 3D models, it is essential to eliminate the presence of seams and avoid excessive distortions. In the past, cube maps provide a method for seamless texture mapping. However, the shape of the 3D model should resemble cubic shape. Polycu...

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Bibliographic Details
Main Authors: Chen-Yu Lin, 林震雨
Other Authors: Zen-Chung Shih
Format: Others
Language:en_US
Published: 2007
Online Access:http://ndltd.ncl.edu.tw/handle/53499318658075396237