Texture Tiling Using Automatic Polycube-Maps and Wang Tiles
碩士 === 國立交通大學 === 資訊科學與工程研究所 === 95 === In mapping textures onto 3D models, it is essential to eliminate the presence of seams and avoid excessive distortions. In the past, cube maps provide a method for seamless texture mapping. However, the shape of the 3D model should resemble cubic shape. Polycu...
Main Authors: | , |
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Other Authors: | |
Format: | Others |
Language: | en_US |
Published: |
2007
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Online Access: | http://ndltd.ncl.edu.tw/handle/53499318658075396237 |