Applying ZMET to Explore the Consumption Experience-Janfusun Fancy World as an Example

碩士 === 國立嘉義大學 === 管理研究所 === 95 === In the research literature of consumption experience, most adopted either verbal communication methods for understanding consumers’ minds, which had found hindering the exploration of human internal minds and feelings due to methodological limitations. In contrast,...

Full description

Bibliographic Details
Main Authors: Lin Chin Po, 林清博
Other Authors: Tung Wei
Format: Others
Language:zh-TW
Published: 2007
Online Access:http://ndltd.ncl.edu.tw/handle/63797012260888780744
id ndltd-TW-095NCYU5457034
record_format oai_dc
spelling ndltd-TW-095NCYU54570342015-12-07T04:03:42Z http://ndltd.ncl.edu.tw/handle/63797012260888780744 Applying ZMET to Explore the Consumption Experience-Janfusun Fancy World as an Example 應用ZMET技術探討消費體驗-以劍湖山世界為例 Lin Chin Po 林清博 碩士 國立嘉義大學 管理研究所 95 In the research literature of consumption experience, most adopted either verbal communication methods for understanding consumers’ minds, which had found hindering the exploration of human internal minds and feelings due to methodological limitations. In contrast, this study used a technique of Zaltman Metaphor Elicitation Technique (ZMET), developed by Professor Gerald Zaltman from Harvard University. ZMET is found to be superb for researchers wishing to conduct intensive qualitative research with a small sample to better understand how the metaphorically represent the feelings or thoughts (Zaltman, 1997). Meanwhile, ZMET is found to be rarely used in the studies of consumption experiences on entertainment business. This study collected 12 highly-involved participants and collected them randomly for experiencing the facilities and activities at Janfusun Fancy World, the largest theme park in Taiwan. After the participants experienced all the facilities and activities. Within a week, by following ZMET guidelines, this research synergized a mental map representing the conceptualization of participants’ experiences with objects at the theme park. The findings of this research suggested that the constructs of consumption experiences at the theme park include: enjoyment, relaxation, aesthetic appreciation, escape, education, happiness, scare, entertainment, companionship, physical stimulation, achievement, and exoticism. In addition, the limitations and applications of findings are presented. Keyword: ZMET (Zaltman Metaphor Elicitation Technique), Consensus Map, Theme Park, Experiential Marketing, Qualitative Marketing Research, Mental Map Tung Wei 董維 2007 學位論文 ; thesis 121 zh-TW
collection NDLTD
language zh-TW
format Others
sources NDLTD
description 碩士 === 國立嘉義大學 === 管理研究所 === 95 === In the research literature of consumption experience, most adopted either verbal communication methods for understanding consumers’ minds, which had found hindering the exploration of human internal minds and feelings due to methodological limitations. In contrast, this study used a technique of Zaltman Metaphor Elicitation Technique (ZMET), developed by Professor Gerald Zaltman from Harvard University. ZMET is found to be superb for researchers wishing to conduct intensive qualitative research with a small sample to better understand how the metaphorically represent the feelings or thoughts (Zaltman, 1997). Meanwhile, ZMET is found to be rarely used in the studies of consumption experiences on entertainment business. This study collected 12 highly-involved participants and collected them randomly for experiencing the facilities and activities at Janfusun Fancy World, the largest theme park in Taiwan. After the participants experienced all the facilities and activities. Within a week, by following ZMET guidelines, this research synergized a mental map representing the conceptualization of participants’ experiences with objects at the theme park. The findings of this research suggested that the constructs of consumption experiences at the theme park include: enjoyment, relaxation, aesthetic appreciation, escape, education, happiness, scare, entertainment, companionship, physical stimulation, achievement, and exoticism. In addition, the limitations and applications of findings are presented. Keyword: ZMET (Zaltman Metaphor Elicitation Technique), Consensus Map, Theme Park, Experiential Marketing, Qualitative Marketing Research, Mental Map
author2 Tung Wei
author_facet Tung Wei
Lin Chin Po
林清博
author Lin Chin Po
林清博
spellingShingle Lin Chin Po
林清博
Applying ZMET to Explore the Consumption Experience-Janfusun Fancy World as an Example
author_sort Lin Chin Po
title Applying ZMET to Explore the Consumption Experience-Janfusun Fancy World as an Example
title_short Applying ZMET to Explore the Consumption Experience-Janfusun Fancy World as an Example
title_full Applying ZMET to Explore the Consumption Experience-Janfusun Fancy World as an Example
title_fullStr Applying ZMET to Explore the Consumption Experience-Janfusun Fancy World as an Example
title_full_unstemmed Applying ZMET to Explore the Consumption Experience-Janfusun Fancy World as an Example
title_sort applying zmet to explore the consumption experience-janfusun fancy world as an example
publishDate 2007
url http://ndltd.ncl.edu.tw/handle/63797012260888780744
work_keys_str_mv AT linchinpo applyingzmettoexploretheconsumptionexperiencejanfusunfancyworldasanexample
AT línqīngbó applyingzmettoexploretheconsumptionexperiencejanfusunfancyworldasanexample
AT linchinpo yīngyòngzmetjìshùtàntǎoxiāofèitǐyànyǐjiànhúshānshìjièwèilì
AT línqīngbó yīngyòngzmetjìshùtàntǎoxiāofèitǐyànyǐjiànhúshānshìjièwèilì
_version_ 1718145014220980224