A Single-Case Experimental Study on the Influence of Rhythm Game on Rhythm Perception for Elementary Middle Age Grade Students
碩士 === 國立花蓮教育大學 === 國民教育研究所 === 95 === The purpose of this study was to explore the influence of playing rhythm games on rhythm perception, learning intention, feelings, and learning difficulties of two 9-10 years old students. The study adopted a single-case experimental method with “reversal-repli...
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ndltd-TW-095NHLTC5760102015-10-13T16:45:46Z http://ndltd.ncl.edu.tw/handle/86150115085343258946 A Single-Case Experimental Study on the Influence of Rhythm Game on Rhythm Perception for Elementary Middle Age Grade Students 音樂節奏電玩對國小中年級學童節奏感影響之個案實驗研究 Chen Hong-Jhe 陳弘哲 碩士 國立花蓮教育大學 國民教育研究所 95 The purpose of this study was to explore the influence of playing rhythm games on rhythm perception, learning intention, feelings, and learning difficulties of two 9-10 years old students. The study adopted a single-case experimental method with “reversal-replication designs”. The results of this study can be drawn as follows: 1.About the influence of playing rhythm game, the two students’ rhythm perception can be enhanced after playing rhythm games. 2.About performance of playing rhythm games, they made progress in “second treatment phase” (B2). 3.About learning intention, they both had high learning intention. 4.About feelings, these were drawn as follows: (1)They felt rhythm games were interesting and fun. (2)They felt self-fulfillment after winning games. (3)They felt upset after losing games. (4)They felt partners was necessary and wanted to compete against partners. (5)They liked the point-collection card as reward. 5.About learning difficulties, they had learning difficulties in mindset and controlling on playing games. Finally, base on the result of this study, several suggestions for not only parents’ concept of video game but also teachers who teach rhythm in music instructional activities and further studies were presented. Liu Wei-yu 劉唯玉 2007 學位論文 ; thesis 179 zh-TW |
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zh-TW |
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Others
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NDLTD |
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碩士 === 國立花蓮教育大學 === 國民教育研究所 === 95 === The purpose of this study was to explore the influence of playing rhythm games on rhythm perception, learning intention, feelings, and learning difficulties of two 9-10 years old students. The study adopted a single-case experimental method with “reversal-replication designs”. The results of this study can be drawn as follows:
1.About the influence of playing rhythm game, the two students’ rhythm perception can be enhanced after playing rhythm games.
2.About performance of playing rhythm games, they made progress in “second treatment phase” (B2).
3.About learning intention, they both had high learning intention.
4.About feelings, these were drawn as follows:
(1)They felt rhythm games were interesting and fun.
(2)They felt self-fulfillment after winning games.
(3)They felt upset after losing games.
(4)They felt partners was necessary and wanted to compete against partners.
(5)They liked the point-collection card as reward.
5.About learning difficulties, they had learning difficulties in mindset and controlling on playing games.
Finally, base on the result of this study, several suggestions for not only parents’ concept of video game but also teachers who teach rhythm in music instructional activities and further studies were presented.
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author2 |
Liu Wei-yu |
author_facet |
Liu Wei-yu Chen Hong-Jhe 陳弘哲 |
author |
Chen Hong-Jhe 陳弘哲 |
spellingShingle |
Chen Hong-Jhe 陳弘哲 A Single-Case Experimental Study on the Influence of Rhythm Game on Rhythm Perception for Elementary Middle Age Grade Students |
author_sort |
Chen Hong-Jhe |
title |
A Single-Case Experimental Study on the Influence of Rhythm Game on Rhythm Perception for Elementary Middle Age Grade Students |
title_short |
A Single-Case Experimental Study on the Influence of Rhythm Game on Rhythm Perception for Elementary Middle Age Grade Students |
title_full |
A Single-Case Experimental Study on the Influence of Rhythm Game on Rhythm Perception for Elementary Middle Age Grade Students |
title_fullStr |
A Single-Case Experimental Study on the Influence of Rhythm Game on Rhythm Perception for Elementary Middle Age Grade Students |
title_full_unstemmed |
A Single-Case Experimental Study on the Influence of Rhythm Game on Rhythm Perception for Elementary Middle Age Grade Students |
title_sort |
single-case experimental study on the influence of rhythm game on rhythm perception for elementary middle age grade students |
publishDate |
2007 |
url |
http://ndltd.ncl.edu.tw/handle/86150115085343258946 |
work_keys_str_mv |
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