A study of Biological Motion and Emotion Analysis on Multimedia Platform

碩士 === 國立臺北藝術大學 === 科技藝術研究所碩士班 === 95 === Nowadays, it takes a lot of time both for a motion capture system or professional animation artists to construct a vivid character motion in computer graphic or video Game. Also, the huge data for transportation, storage or display will influence the effect...

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Bibliographic Details
Main Authors: Cheng-Chiun Chuang, 莊成君
Other Authors: 林棋政
Format: Others
Language:zh-TW
Published: 2007
Online Access:http://ndltd.ncl.edu.tw/handle/htjqdg