A Rendering Algorithm for Hybrid Scene Representation
碩士 === 國立交通大學 === 多媒體工程研究所 === 96 === In this thesis, we discuss two fundamental issues of hybrid scene representation: constructing and rendering. Hybrid scene representation consists of triangular meshes and point-set models. Consider the maturity of modeling techniques of triangular meshes, we su...
Main Authors: | , |
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Other Authors: | |
Format: | Others |
Language: | en_US |
Published: |
2008
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Online Access: | http://ndltd.ncl.edu.tw/handle/46767120716130207368 |