Generation of Adaptive Opponents for a Predator-Prey Game

碩士 === 亞洲大學 === 資訊與設計學系碩士班 === 96 === Computer-controlled opponents in a computer game are often controlled by a lot of scripts. However, writing scripts needs a long period of trial and error and is usually tedious to game developers. Besides, the tactics of computer-controlled opponents are often...

Full description

Bibliographic Details
Main Authors: Hao-Min Hsieh, 謝皓閔
Other Authors: Ling-Ling Wang
Format: Others
Language:en_US
Published: 2008
Online Access:http://ndltd.ncl.edu.tw/handle/49008898459383656154