A Hybrid Anti-Cheating Architecture for Massively Multiplayer Online Game Systems
碩士 === 輔仁大學 === 電子工程學系 === 97 === Due to the popularization of Internet, online games become one of the most popular entertainments for teenagers. According to the estimates DFC Intelligence [1],the output values of global online games reach 9,800 million dollars in 2009. Massively Multiplayer Onlin...
Main Authors: | , |
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Other Authors: | |
Format: | Others |
Language: | zh-TW |
Published: |
2009
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Online Access: | http://ndltd.ncl.edu.tw/handle/34880129987305496860 |