An action research of implementing mathematical games into 7th grade inquiry-based instruction activities

碩士 === 國立彰化師範大學 === 科學教育研究所 === 97 === This dissertation is to investigate the model of implementing mathematical games into 7th grade inquiry-based instruction activities in classroom, trying to find the possible problems and their solutions. Action research method was conducted in this study. The...

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Bibliographic Details
Main Authors: Liu Huan-Yu, 劉環毓
Other Authors: Chin Erh-Tsung
Format: Others
Language:zh-TW
Published: 2008
Online Access:http://ndltd.ncl.edu.tw/handle/65372602690379721023
Description
Summary:碩士 === 國立彰化師範大學 === 科學教育研究所 === 97 === This dissertation is to investigate the model of implementing mathematical games into 7th grade inquiry-based instruction activities in classroom, trying to find the possible problems and their solutions. Action research method was conducted in this study. The qualitative data included teacher’s teaching diary, student’s worksheets, and interview records. The quantitative data were dealt with t-test analysis for examining the differences between pre-test, mid-test and post-test within the four dimensions of “learning process”, “learning method”, “learning desire” and “learning faith”.The research results showed that the best timing of integrating games into inquiry-based instruction activities is whenever needed. However, the possible problems could be how to match games with the real content, and how to control the lesson time. The solution were found in this study is to apply the teaching strategy which is suitable for the subject class, and on the impact of different mathematical activities upon students.