A computer game as a context for supporting generalization and justification in non-routine mathematical problem solving

博士 === 國立臺灣師範大學 === 資訊教育學系 === 97 === The purpose of this study was to explore the effects of multiple solution methods and elaborative reflection prompts on ninth graders’ generalizations and justifications in routine and non-routine problem solving. The Frog Leaping Computer Game was used as the c...

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Bibliographic Details
Main Authors: Chun-Yi Lee, 李俊儀
Other Authors: Ming-Puu Chen
Format: Others
Language:zh-TW
Published: 2009
Online Access:http://ndltd.ncl.edu.tw/handle/2y57uq