The Effect of 2-D and 3-D Computer Games for Science Learning on Students’ Spatial Abilit
碩士 === 國立臺北教育大學 === 自然科學教育學系碩士班 === 97 === Abstract This study developed digital game-based learning with two differenent approaches, the 2-dimention and 3-dimention to explore the comparative effectivenesses on : "Spatial Ability", "Problem-Solving Ability" and "Learning Ac...
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Other Authors: | |
Format: | Others |
Language: | zh-TW |
Published: |
2009
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Online Access: | http://ndltd.ncl.edu.tw/handle/41309210689739225146 |