A Research of Interpersonal Interaction in Massively Multiplayer Online Role-Playing Gamers of R2 Online

碩士 === 國立臺灣藝術大學 === 應用媒體藝術研究所 === 97 === To date, using computer-mediated-communication systems(CMCs) to contact and communicate each other is very common by development of new technology and popularity of broadband. Online games as a new CMC field, combining game context and Internet, enhance g...

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Bibliographic Details
Main Authors: Chao-Wei Ho, 何兆偉
Other Authors: Chi-Ming Chiu
Format: Others
Online Access:http://ndltd.ncl.edu.tw/handle/09654971478840136773