The Player’s Motivation and Collection Behavior of the Trading Card Arcade Game

碩士 === 元智大學 === 資訊傳播學系 === 97 === Thanks to the new playing mode of mixing real card collection with virtual game, the arcade game has achieved a remarkable success from non-gamble arcade market since 2003. Especially, the game “Sangokushi Taisen” is one of the most popular model and is also very re...

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Bibliographic Details
Main Authors: Tsung-Chin Chen, 陳宗欽
Other Authors: 梁朝雲
Format: Others
Language:zh-TW
Published: 2009
Online Access:http://ndltd.ncl.edu.tw/handle/50957284191257427674