Using the Theory of Planned Behavior and Experiential Value to Exploring the Users'' Behavior in Mobile Games

碩士 === 銘傳大學 === 資訊管理學系碩士班 === 98 === Recently, advances in communication technology, enabling mobile operators to provide more mobile value-added services to customers. However, in a number of mobile value-added services, mobile game is the most potential for development. Despite the growing importa...

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Bibliographic Details
Main Authors: Ying-Chih Chen, 陳盈治
Other Authors: Li-Chung Huang
Format: Others
Language:zh-TW
Published: 2010
Online Access:http://ndltd.ncl.edu.tw/handle/90628781836064521414