3D Mesh Skeleton Extraction using Minimum Slice Perimeter Function
碩士 === 國立交通大學 === 多媒體工程研究所 === 98 === We propose a novel algorithm to extract curve-skeletons from 3D meshes using the minimum slice perimeter (MSP) function. The MSP function is a scalar surface function to measure the local volume information. Through the MSP function, we can find a potential skel...
Main Authors: | , |
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Other Authors: | |
Format: | Others |
Language: | en_US |
Published: |
2009
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Online Access: | http://ndltd.ncl.edu.tw/handle/15083302709000400701 |