3D Mesh Skeleton Extraction using Minimum Slice Perimeter Function

碩士 === 國立交通大學 === 多媒體工程研究所 === 98 === We propose a novel algorithm to extract curve-skeletons from 3D meshes using the minimum slice perimeter (MSP) function. The MSP function is a scalar surface function to measure the local volume information. Through the MSP function, we can find a potential skel...

Full description

Bibliographic Details
Main Authors: Ji, Hong-Xuan, 紀弘軒
Other Authors: Chuang, Jung-Hong
Format: Others
Language:en_US
Published: 2009
Online Access:http://ndltd.ncl.edu.tw/handle/15083302709000400701