Controllable stochastic texture synthesis based on Perlin Noise
碩士 === 國立交通大學 === 多媒體工程研究所 === 98 === Perlin noise is widely used to render natural phenomena such as cloud, fire, woodgrain and terrain. It is also used to enrich the variety of animation by adding disturbance to the motion of objects. However, there is less attention on controlling Perlin noise in...
Main Authors: | , |
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Other Authors: | |
Format: | Others |
Language: | en_US |
Published: |
2009
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Online Access: | http://ndltd.ncl.edu.tw/handle/35990169885474197341 |