Design of an Interactive Puzzle Digital Game – A Case Study of Tangram
碩士 === 國立臺北教育大學 === 數位科技設計學系(含玩具與遊戲設計碩士班) === 100 === The study is to discuss the effect which is to combine both Entity toys and Digital game. Tangram is one of the common entity toys. We use Tangram and the image recognition to integrate Entity toys and Digital game in order to raise the interest...
Main Authors: | , |
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Other Authors: | |
Format: | Others |
Language: | zh-TW |
Published: |
2012
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Online Access: | http://ndltd.ncl.edu.tw/handle/01239074894571045240 |