An Action Research of Applying Information Technology on The Visual Art Curriculum of Higher Graders in An Elementary School―The “Reversible Figure” as The Case

碩士 === 國立嘉義大學 === 視覺藝術研究所 === 101 === Applying information technology to visual art teaching is a trend of arts education development. This study done by literature review and action research is to investigate the feasibility of applying “reversible figure” with information technology to visual art...

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Main Author: 陳美媜
Other Authors: 簡瑞榮
Format: Others
Language:zh-TW
Published: 2012
Online Access:http://ndltd.ncl.edu.tw/handle/07692709843918550447
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spelling ndltd-TW-101NCYU56160082015-10-13T22:07:21Z http://ndltd.ncl.edu.tw/handle/07692709843918550447 An Action Research of Applying Information Technology on The Visual Art Curriculum of Higher Graders in An Elementary School―The “Reversible Figure” as The Case 資訊科技應用於國小高年級視覺藝術課程之行動研究─以「圖地反轉圖像」為例 陳美媜 碩士 國立嘉義大學 視覺藝術研究所 101 Applying information technology to visual art teaching is a trend of arts education development. This study done by literature review and action research is to investigate the feasibility of applying “reversible figure” with information technology to visual art curriculum of higher graders. The subjects consist of thirteen boys and fourteen girls are L elementary school sixth graders in researcher’s visual art classes in Taichung City Shengang District. The purposes of this study include: (1) to analyze the trend and theories relative to the application of information technology to visual art teaching; (2) to investigate the visual principle of “reversible figure” and its application to visual art curriculum of higher graders; (3) to estimate the teaching effect of applying “reversible figure” to visual art curriculum with information technology. The conclusions are as follows: 1. Applying information technology to teachers’ teaching artistic creation is a developing trend. 2. Applying reversible figure to visual art curriculum with information technology is favored by students. 3. The traits and multiple content of reversible figure have concrete effect on students’ aesthetic cognition and artistic learning thinking. 4. Students can bring their creativity of visual art into full play with this curriculum. 5. Reversible figure curriculum is practical in daily life. 6. The creation of reversible figure increases students’ interest in creation and use of colors. 7. The planning and maintenance of computer equipment affect the teaching quality. 8. Teaching activities have positive effect on students’ mutual cooperation. According to the conclusion of the research, suggestions are offered about applying “reversible figure” to visual art teaching with information technology and further research. 簡瑞榮 2012 學位論文 ; thesis 196 zh-TW
collection NDLTD
language zh-TW
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description 碩士 === 國立嘉義大學 === 視覺藝術研究所 === 101 === Applying information technology to visual art teaching is a trend of arts education development. This study done by literature review and action research is to investigate the feasibility of applying “reversible figure” with information technology to visual art curriculum of higher graders. The subjects consist of thirteen boys and fourteen girls are L elementary school sixth graders in researcher’s visual art classes in Taichung City Shengang District. The purposes of this study include: (1) to analyze the trend and theories relative to the application of information technology to visual art teaching; (2) to investigate the visual principle of “reversible figure” and its application to visual art curriculum of higher graders; (3) to estimate the teaching effect of applying “reversible figure” to visual art curriculum with information technology. The conclusions are as follows: 1. Applying information technology to teachers’ teaching artistic creation is a developing trend. 2. Applying reversible figure to visual art curriculum with information technology is favored by students. 3. The traits and multiple content of reversible figure have concrete effect on students’ aesthetic cognition and artistic learning thinking. 4. Students can bring their creativity of visual art into full play with this curriculum. 5. Reversible figure curriculum is practical in daily life. 6. The creation of reversible figure increases students’ interest in creation and use of colors. 7. The planning and maintenance of computer equipment affect the teaching quality. 8. Teaching activities have positive effect on students’ mutual cooperation. According to the conclusion of the research, suggestions are offered about applying “reversible figure” to visual art teaching with information technology and further research.
author2 簡瑞榮
author_facet 簡瑞榮
陳美媜
author 陳美媜
spellingShingle 陳美媜
An Action Research of Applying Information Technology on The Visual Art Curriculum of Higher Graders in An Elementary School―The “Reversible Figure” as The Case
author_sort 陳美媜
title An Action Research of Applying Information Technology on The Visual Art Curriculum of Higher Graders in An Elementary School―The “Reversible Figure” as The Case
title_short An Action Research of Applying Information Technology on The Visual Art Curriculum of Higher Graders in An Elementary School―The “Reversible Figure” as The Case
title_full An Action Research of Applying Information Technology on The Visual Art Curriculum of Higher Graders in An Elementary School―The “Reversible Figure” as The Case
title_fullStr An Action Research of Applying Information Technology on The Visual Art Curriculum of Higher Graders in An Elementary School―The “Reversible Figure” as The Case
title_full_unstemmed An Action Research of Applying Information Technology on The Visual Art Curriculum of Higher Graders in An Elementary School―The “Reversible Figure” as The Case
title_sort action research of applying information technology on the visual art curriculum of higher graders in an elementary school―the “reversible figure” as the case
publishDate 2012
url http://ndltd.ncl.edu.tw/handle/07692709843918550447
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