Customer Churn Prediction in Virtual Worlds

碩士 === 國立交通大學 === 資訊管理研究所 === 102 === With the rapid development of internet websites, more and more online games are produced. Virtual Worlds (VWs) are getting more attention because of the booming trend of on-line games. The highly growth market of VWs attract many companies to join the contest. B...

Full description

Bibliographic Details
Main Authors: Chen, Po-Yu, 陳柏宇
Other Authors: Liu, Duen-Ren
Format: Others
Language:en_US
Published: 2013
Online Access:http://ndltd.ncl.edu.tw/handle/27497138210438784042