A Case Study of Learning Behavior, Motivation and Flow Types on Axioms of Equality
碩士 === 國立臺北教育大學 === 數學暨資訊教育學系(含數學教育碩士班) === 102 === Though elementary school students in Taiwan have great achievement in mathematics, motivation in learning math is respectively low. Digital game-based learning is an effective way to raise the motivation. This paper aims on exploring the digital ga...
Main Authors: | , |
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Other Authors: | |
Format: | Others |
Language: | zh-TW |
Published: |
2014
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Online Access: | http://ndltd.ncl.edu.tw/handle/dm995s |