Real-Context Game-Based Learning Integrated with a Concept Mapping Feedback Mechanism – Using Grade 5 Botanical Education as an Example
碩士 === 東吳大學 === 資訊管理學系 === 102 === Game-based learning is defined as the construction of a story-based virtual environment that is challenging and content-rich, with the aim of increasing interest and attracting the attention of the learners. In addition, concept mapping consists of a superior menta...
Main Authors: | , |
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Other Authors: | |
Format: | Others |
Language: | zh-TW |
Published: |
2014
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Online Access: | http://ndltd.ncl.edu.tw/handle/g3sfn2 |