Real-Context Game-Based Learning Integrated with a Concept Mapping Feedback Mechanism – Using Grade 5 Botanical Education as an Example

碩士 === 東吳大學 === 資訊管理學系 === 102 === Game-based learning is defined as the construction of a story-based virtual environment that is challenging and content-rich, with the aim of increasing interest and attracting the attention of the learners. In addition, concept mapping consists of a superior menta...

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Bibliographic Details
Main Authors: Ming-Hsiang Tsai, 蔡銘祥
Other Authors: Hui-Chun Chu
Format: Others
Language:zh-TW
Published: 2014
Online Access:http://ndltd.ncl.edu.tw/handle/g3sfn2