Simple development on cross-platform game engine of physical and network

碩士 === 世新大學 === 資訊管理學研究所(含碩專班) === 102 === The game engine on the market do not take great event and the majority of emphasizing the powerful support of the majority of software, system platform, but with it comes a lot of inconvenience in the huge engine architecture. Of all the developers how many...

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Bibliographic Details
Main Authors: Jia-shiuan Yu, 余家瑄
Other Authors: Wu-yau cheng
Format: Others
Language:zh-TW
Published: 2014
Online Access:http://ndltd.ncl.edu.tw/handle/76779257959874222024