A Study on the Strategy of e-Sports Companies in Taiwan―The Case of Garena
碩士 === 國立中山大學 === 企業管理學系研究所 === 104 === Under the influence of country and environment in Taiwan, the development of e-Sports is not mature yet. In this environment restrictions, the company of Garena still can promote his agent products "League of Legends" in the Taiwan market and develo...
Main Authors: | , |
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Other Authors: | |
Format: | Others |
Language: | zh-TW |
Published: |
2015
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Online Access: | http://ndltd.ncl.edu.tw/handle/jf8z6x |