Usage intention toward IoT-based digital signage system in an online to offline (O2O) and omni-channel retailing environment

碩士 === 國立臺灣海洋大學 === 運輸科學系 === 104 === With the rapid advancement of internet of things (IoT) and mobile media technology, smart device has been popularized in recent year. The popularity of smart device drives the rapid development Mobile Commerce (M-Commerce). Consumers’ attachment of mobile device...

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Main Authors: Lin, Chia-Yu, 林家瑜
Other Authors: Tu, Meng-Ru
Format: Others
Language:zh-TW
Published: 2016
Online Access:http://ndltd.ncl.edu.tw/handle/74kf6c
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spelling ndltd-TW-104NTOU52790032019-05-15T23:00:44Z http://ndltd.ncl.edu.tw/handle/74kf6c Usage intention toward IoT-based digital signage system in an online to offline (O2O) and omni-channel retailing environment 消費者在虛實整合與全通路零售環境下使用物聯網數位看板系統意願之探討 Lin, Chia-Yu 林家瑜 碩士 國立臺灣海洋大學 運輸科學系 104 With the rapid advancement of internet of things (IoT) and mobile media technology, smart device has been popularized in recent year. The popularity of smart device drives the rapid development Mobile Commerce (M-Commerce). Consumers’ attachment of mobile devices has changed their habits and behavior. In the online-to-offline (O2O) and omni-channel retailing environment, consumers can switch among different channels with little effort. In response to the change of consumer shopping behavior toward M-Commerce, enterprises strive to develop novel interactive IoT systems to engage consumers. IoT-based interactive digital signage usually has rich multimedia effects, making it a good marketing tool for many retail firms; they can use the digital signage to interact with customer’s mobile devices and sell products to them. However, very few research works concerning the consumers’ willingness to use the interactive digital signage can be found, making it difficult for industry to evaluate the benefits of developing and deploying digital signage system. This research would like to explore the possible factors affecting consumers’ willingness to adopt the interactive digital signage system in the online-to-offline and omni-channel retailing environment. This study is an exploratory research that tries to construct a theoretical framework which allows academic and industry researchers to evaluate a digital signage system. To explore the factors affecting consumers’ intention to use digital signage system, this study adopt a mixed research method that combines quantitative survey studies and qualitative grounded theory method. A quantitative research model is built based on qualitative research and literature review. A survey is then conducted with participants having experience interacting with digital signage. Finally, PLS structural equation modeling is used to test the research model. Finding of the research shows that consumers’ adoption intention is affected by affective involvement, flow, and cognitive involvement. The three aforementioned constructs also affected by three external attributes of digital signage-interactivity, individuality, and design aesthetics. This research suggests that enterprises should pay more attention to enhance the external features of digital signage to attract consumers to use such system. Tu, Meng-Ru 杜孟儒 2016 學位論文 ; thesis 83 zh-TW
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description 碩士 === 國立臺灣海洋大學 === 運輸科學系 === 104 === With the rapid advancement of internet of things (IoT) and mobile media technology, smart device has been popularized in recent year. The popularity of smart device drives the rapid development Mobile Commerce (M-Commerce). Consumers’ attachment of mobile devices has changed their habits and behavior. In the online-to-offline (O2O) and omni-channel retailing environment, consumers can switch among different channels with little effort. In response to the change of consumer shopping behavior toward M-Commerce, enterprises strive to develop novel interactive IoT systems to engage consumers. IoT-based interactive digital signage usually has rich multimedia effects, making it a good marketing tool for many retail firms; they can use the digital signage to interact with customer’s mobile devices and sell products to them. However, very few research works concerning the consumers’ willingness to use the interactive digital signage can be found, making it difficult for industry to evaluate the benefits of developing and deploying digital signage system. This research would like to explore the possible factors affecting consumers’ willingness to adopt the interactive digital signage system in the online-to-offline and omni-channel retailing environment. This study is an exploratory research that tries to construct a theoretical framework which allows academic and industry researchers to evaluate a digital signage system. To explore the factors affecting consumers’ intention to use digital signage system, this study adopt a mixed research method that combines quantitative survey studies and qualitative grounded theory method. A quantitative research model is built based on qualitative research and literature review. A survey is then conducted with participants having experience interacting with digital signage. Finally, PLS structural equation modeling is used to test the research model. Finding of the research shows that consumers’ adoption intention is affected by affective involvement, flow, and cognitive involvement. The three aforementioned constructs also affected by three external attributes of digital signage-interactivity, individuality, and design aesthetics. This research suggests that enterprises should pay more attention to enhance the external features of digital signage to attract consumers to use such system.
author2 Tu, Meng-Ru
author_facet Tu, Meng-Ru
Lin, Chia-Yu
林家瑜
author Lin, Chia-Yu
林家瑜
spellingShingle Lin, Chia-Yu
林家瑜
Usage intention toward IoT-based digital signage system in an online to offline (O2O) and omni-channel retailing environment
author_sort Lin, Chia-Yu
title Usage intention toward IoT-based digital signage system in an online to offline (O2O) and omni-channel retailing environment
title_short Usage intention toward IoT-based digital signage system in an online to offline (O2O) and omni-channel retailing environment
title_full Usage intention toward IoT-based digital signage system in an online to offline (O2O) and omni-channel retailing environment
title_fullStr Usage intention toward IoT-based digital signage system in an online to offline (O2O) and omni-channel retailing environment
title_full_unstemmed Usage intention toward IoT-based digital signage system in an online to offline (O2O) and omni-channel retailing environment
title_sort usage intention toward iot-based digital signage system in an online to offline (o2o) and omni-channel retailing environment
publishDate 2016
url http://ndltd.ncl.edu.tw/handle/74kf6c
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