A Rendering Method Using Sparse Voxel Octrees in Dynamic Scenes

碩士 === 輔仁大學 === 資訊工程學系碩士班 === 105 === Sparse Voxel Octrees (SVOs) are used as the representations of large static scenes. SVO has simple structure and level-of-detail information. So, rendering a large static scene with SVO representation becomes time efficient. But if we consider the dynamic scenes...

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Bibliographic Details
Main Authors: HUANG,TSONG-WEI, 黃琮偉
Other Authors: CHENG,CHIN-HO
Format: Others
Language:zh-TW
Published: 2017
Online Access:http://ndltd.ncl.edu.tw/handle/82160010346536181751