A Rendering Method Using Sparse Voxel Octrees in Dynamic Scenes
碩士 === 輔仁大學 === 資訊工程學系碩士班 === 105 === Sparse Voxel Octrees (SVOs) are used as the representations of large static scenes. SVO has simple structure and level-of-detail information. So, rendering a large static scene with SVO representation becomes time efficient. But if we consider the dynamic scenes...
Main Authors: | , |
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Other Authors: | |
Format: | Others |
Language: | zh-TW |
Published: |
2017
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Online Access: | http://ndltd.ncl.edu.tw/handle/82160010346536181751 |