Effects of Type of Game-Based Inquiry Learning and Prompting Strategy on Junior High School Students’ Performance and Motivation in Learning of English Vocabulary and Reading through Augmented Reality Digital Game

碩士 === 國立臺灣師範大學 === 資訊教育研究所 === 105 === The purpose of this study was to investigate the effects of type of game-based inquiry learning and prompting strategy on junior high school students’ performance and motivation in learning English vocabulary and reading through Augmented Reality digital game....

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Bibliographic Details
Main Authors: Chang, Shu-Hao, 張書豪
Other Authors: Chen, Ming-Puu
Format: Others
Language:zh-TW
Published: 2017
Online Access:http://ndltd.ncl.edu.tw/handle/g2v525