A Study on League of Legends Players among Liesure Experience, Perceived Value, and Purchase Intention
碩士 === 國立雲林科技大學 === 休閒運動研究所 === 105 === As the growth of the economic and the technology in Taiwan, the leisure style of Taiwanese had changed, oline-game also developed in this wave, and League of Legends (LOL) was one of the typical representative. Therefore, the purpose of the research was to...
Main Authors: | , |
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Other Authors: | |
Format: | Others |
Language: | zh-TW |
Published: |
2017
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Online Access: | http://ndltd.ncl.edu.tw/handle/b9g9x2 |