A Study on Character Design of Evolution Stages:Taking the Game “Dragon Mania” as an Example

碩士 === 輔仁大學 === 應用美術學系碩士班 === 106 === On the global game market in recent years, we can usually recognize a mechanic, which is called “Evolution”. This so-called “Evolution” is actually an in-game event which can be triggered when a character reach its certain level or meet specific condition. When...

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Bibliographic Details
Main Authors: HUANG, KUANG-CHENG, 黃廣誠
Other Authors: FONG, TSAI-SHIN
Format: Others
Language:zh-TW
Published: 2018
Online Access:http://ndltd.ncl.edu.tw/handle/t2w3qy