A Study on Character Design of Evolution Stages:Taking the Game “Dragon Mania” as an Example
碩士 === 輔仁大學 === 應用美術學系碩士班 === 106 === On the global game market in recent years, we can usually recognize a mechanic, which is called “Evolution”. This so-called “Evolution” is actually an in-game event which can be triggered when a character reach its certain level or meet specific condition. When...
Main Authors: | , |
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Other Authors: | |
Format: | Others |
Language: | zh-TW |
Published: |
2018
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Online Access: | http://ndltd.ncl.edu.tw/handle/t2w3qy |