The Exergame for Tae-Bo Learning with Virtual Reality

碩士 === 國立臺中科技大學 === 多媒體設計系碩士班 === 106 === In recent years, human beings begin to pay more attention to exercise, and along with the development of technology, many people tend to exercise by exergames. However, most of exergames do not present enough information on the user action for correctly adju...

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Bibliographic Details
Main Authors: Xiu-Wei Zhang, 張修維
Other Authors: Fong-Ming Shyu
Format: Others
Language:zh-TW
Published: 2018
Online Access:http://ndltd.ncl.edu.tw/handle/6grcgn