Using UTAUT and Flow Theory to Explore the Acceptance of Higher Educational Students with Gamification

碩士 === 淡江大學 === 教育科技學系碩士班 === 106 === Gamification provides a practical approach to improving learning processes, especially learner’s motivation. However, little research conducted on student’s intention to use gamification in higher education. Therefore, this study explored the gamification in hig...

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Bibliographic Details
Main Authors: Yu-Zhen Qiu, 邱妤甄
Other Authors: 鍾志鴻
Format: Others
Language:zh-TW
Published: 2018
Online Access:http://ndltd.ncl.edu.tw/handle/huphwz