The influence of PaGamO game learning platform on students learning motivation, academic achievement and class cohesion
碩士 === 長榮大學 === 管理學院經營管理碩士班 === 107 === In this study, mainly for "PaGamO game learning platform" to discuss, influence student motivation in mathematics academic achievement and class cohesion, also can be used as a reference teaching instructor. In terms of design research, this study to...
Main Authors: | , |
---|---|
Other Authors: | |
Format: | Others |
Language: | zh-TW |
Published: |
2019
|
Online Access: | http://ndltd.ncl.edu.tw/handle/4j9ays |