The influence of PaGamO game learning platform on students learning motivation, academic achievement and class cohesion

碩士 === 長榮大學 === 管理學院經營管理碩士班 === 107 === In this study, mainly for "PaGamO game learning platform" to discuss, influence student motivation in mathematics academic achievement and class cohesion, also can be used as a reference teaching instructor. In terms of design research, this study to...

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Bibliographic Details
Main Authors: HUNG, SHENG-YU, 洪笙瑜
Other Authors: CHEN, CHEN-YU
Format: Others
Language:zh-TW
Published: 2019
Online Access:http://ndltd.ncl.edu.tw/handle/4j9ays