Gamification in Education: Research on PaGamO

碩士 === 國立臺灣大學 === 經濟學研究所 === 107 === Along with the advancement of technology, online learning has become a common channel for people to acquire knowledge and new skills. When using educational materials in conjunction with an online game, students may have more incentives to continue learning and,...

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Bibliographic Details
Main Authors: Yi-Ling Liao, 廖宜玲
Other Authors: Ming-Jen Lin
Format: Others
Language:en_US
Published: 2019
Online Access:http://ndltd.ncl.edu.tw/handle/43gu98