Gamification in Education: Research on PaGamO
碩士 === 國立臺灣大學 === 經濟學研究所 === 107 === Along with the advancement of technology, online learning has become a common channel for people to acquire knowledge and new skills. When using educational materials in conjunction with an online game, students may have more incentives to continue learning and,...
Main Authors: | , |
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Other Authors: | |
Format: | Others |
Language: | en_US |
Published: |
2019
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Online Access: | http://ndltd.ncl.edu.tw/handle/43gu98 |