A Study of Learning Effects, Learning Attitudes of Using Multimedia Computer-Assisted Instruction the Math Course of Elementary School - taking PaGamO as an Example

碩士 === 樹德科技大學 === 資訊工程系碩士班 === 107 === With the progress of technology and omnipresent internet, and rising of the Individualism, Traditional school education is highly challenged. Online learning turns into one of mainstream learning methods in the future. PaGamO Game Learning Platform invented by...

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Bibliographic Details
Main Authors: Yu-Feng Tseng, 曾予鳳
Other Authors: 程毓明
Format: Others
Language:zh-TW
Published: 2019
Online Access:http://ndltd.ncl.edu.tw/handle/3888hr