A Study of Learning Effects, Learning Attitudes of Using Multimedia Computer-Assisted Instruction the Math Course of Elementary School - taking PaGamO as an Example
碩士 === 樹德科技大學 === 資訊工程系碩士班 === 107 === With the progress of technology and omnipresent internet, and rising of the Individualism, Traditional school education is highly challenged. Online learning turns into one of mainstream learning methods in the future. PaGamO Game Learning Platform invented by...
Main Authors: | , |
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Other Authors: | |
Format: | Others |
Language: | zh-TW |
Published: |
2019
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Online Access: | http://ndltd.ncl.edu.tw/handle/3888hr |