The Effects of PaGamO Game-Based Learning on Junior High School Students’ Mathematics Learning Achievement and Learning Attitude
碩士 === 國立臺北科技大學 === 技術及職業教育研究所 === 107 === The main purpose of this study was to explore the effects of adopting PaGamO game- based learning platform to help students learn math. A quasi-experimental design was adopted in the study. The participants were from two seventh grade classes in New Taipei...
Main Authors: | , |
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Other Authors: | |
Format: | Others |
Language: | zh-TW |
Published: |
2019
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Online Access: | http://ndltd.ncl.edu.tw/handle/u3gvkd |