Experience the Design Strategy of Gamification Products under Marketing - Take Sports Applications as an Example

碩士 === 國立雲林科技大學 === 創意生活設計系 === 107 === In recent years, the rise of mobile devices and the popularity of Application software have made mobile Apps an important auxiliary tool in people's lives. At the same time, people's awareness of health issues has gradually increased and they have ac...

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Bibliographic Details
Main Authors: WEN,HAI-FU, 溫海浮
Other Authors: CHENG,YEUH-HSIU
Format: Others
Language:zh-TW
Published: 2019
Online Access:http://ndltd.ncl.edu.tw/handle/p8z27h