An analysis of three models proposed to account for choice behavior in two person non-zero sum games
An experiment was conducted to test the adequacy of three models of game playing behavior in accounting for choices made by eighteen females in three non-zero sum games. Data were obtained for testing a Markov model, a Subjective Expected Utility model and a Rational Motive Pursuit (né Stochastic Ch...
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Language: | English |
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University of British Columbia
2011
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Online Access: | http://hdl.handle.net/2429/36086 |