Multiresolution surface construction for hierarchical B-splines
This thesis presents a method for automatically generating a hierarchical B-spline surface suitable for animation and interactive modification from an initial set of control points. Given an existing mesh M[sup k+1] of control points, a mesh with half the resolution M[sup k+1], is constructed by...
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Format: | Others |
Language: | English |
Published: |
2009
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Online Access: | http://hdl.handle.net/2429/3684 |