A framework for designing serious games
Integrating traditional learning content with the feeling of enjoyment that has made commercial video games wildly popular presents a significant design challenge. Serious video games, or games for learning, are most often studied from the viewpoint of disciplines such as psychology or education. Th...
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Language: | English |
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University of British Columbia
2015
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Online Access: | http://hdl.handle.net/2429/52853 |