A framework for designing serious games

Integrating traditional learning content with the feeling of enjoyment that has made commercial video games wildly popular presents a significant design challenge. Serious video games, or games for learning, are most often studied from the viewpoint of disciplines such as psychology or education. Th...

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Bibliographic Details
Main Author: Sinkewicz, Nicholas David
Language:English
Published: University of British Columbia 2015
Online Access:http://hdl.handle.net/2429/52853