Social Insecurity & Games : Games for self-reflection

This is a study of how games can be used to encourage self-reflection. The study uses Everyday-Social Anxiety to establish a base point from which to make a game. During the study a game was developed using the research found. The game uses mechanics in order to link the player to the games protagon...

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Bibliographic Details
Main Authors: Hansson Aneer, Sebastian, Gidlöf, Douglas
Format: Others
Language:English
Published: Blekinge Tekniska Högskola 2017
Subjects:
Online Access:http://urn.kb.se/resolve?urn=urn:nbn:se:bth-14650