Image Quality-Driven Level of Detail Selection on a Triangle Budget
Background. Level of detail is an optimization technique used by several modern games. The level of detail systems uses simplified triangular meshes to determine the optimal combinations of 3D-models to use in order to meet a user-defined criterion for achieving fast performance. Prior work has also...
Main Authors: | , |
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Format: | Others |
Language: | English |
Published: |
2018
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Subjects: | |
Online Access: | http://urn.kb.se/resolve?urn=urn:nbn:se:bth-16597 |