Image Quality-Driven Level of Detail Selection on a Triangle Budget

Background. Level of detail is an optimization technique used by several modern games. The level of detail systems uses simplified triangular meshes to determine the optimal combinations of 3D-models to use in order to meet a user-defined criterion for achieving fast performance. Prior work has also...

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Bibliographic Details
Main Authors: Arlebrink, Ludvig, Linde, Fredrik
Format: Others
Language:English
Published: 2018
Subjects:
Online Access:http://urn.kb.se/resolve?urn=urn:nbn:se:bth-16597