DirectX12: A Resource Heap Type Copying Time Analysis

Background The API DirectX 12 allows programmers to have more control over the GPUs memory management. This includes the ability to allocate resources on different types of memory heaps. But there is a lack of research on how these heap types affect the copying performance. Objectives The aim of thi...

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Bibliographic Details
Main Authors: Törnblom, Simon, Hellman, Pontus
Format: Others
Language:English
Published: 2020
Subjects:
Online Access:http://urn.kb.se/resolve?urn=urn:nbn:se:bth-20224