Adaptive Goal Oriented Action Planning for RTS Games

This thesis describes the architecture of an adaptive goal-oriented AI system that can be used for Real-Time Strategy games. The system is at the end tested against a single opponent on three di erent maps with di erent sizes to test the ability of the AI opposed to the 'standard'...

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Bibliographic Details
Main Authors: Hall, Tobias, Magnusson, Matteus
Format: Others
Language:English
Published: Blekinge Tekniska Högskola, Sektionen för datavetenskap och kommunikation 2010
Subjects:
AI
RTS
Online Access:http://urn.kb.se/resolve?urn=urn:nbn:se:bth-4362