AI-controlled life in Role-playing games

Will more realistic behaviour among non-playing characters (NPCs) in a role-playing game(RPG) improve the overall feeling of the game for the player? Would players notice the enhanced life of a NPC in a role-playing game, or is the time spent in cities and villages insufficient to notice any differe...

Full description

Bibliographic Details
Main Author: Jeppsson, Bertil
Format: Others
Language:English
Published: Blekinge Tekniska Högskola, Avdelningen för programvarusystem 2008
Subjects:
Online Access:http://urn.kb.se/resolve?urn=urn:nbn:se:bth-5016