Creating Digital Photorealistic Material Renders by Observing Physical Material Properties

When creating materials in computer graphics, the most common method is to estimate the properties based on intuition. This seems like a flawed approach, seeing as a big part of the industry has already moved to a physically based workflow. A better method would be to observe real material propertie...

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Bibliographic Details
Main Author: Johansson, Simon
Format: Others
Language:English
Published: Högskolan i Gävle, Avdelningen för Industriell utveckling, IT och Samhällsbyggnad 2014
Subjects:
Online Access:http://urn.kb.se/resolve?urn=urn:nbn:se:hig:diva-16943