Creating Digital Photorealistic Material Renders by Observing Physical Material Properties
When creating materials in computer graphics, the most common method is to estimate the properties based on intuition. This seems like a flawed approach, seeing as a big part of the industry has already moved to a physically based workflow. A better method would be to observe real material propertie...
Main Author: | Johansson, Simon |
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Format: | Others |
Language: | English |
Published: |
Högskolan i Gävle, Avdelningen för Industriell utveckling, IT och Samhällsbyggnad
2014
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Subjects: | |
Online Access: | http://urn.kb.se/resolve?urn=urn:nbn:se:hig:diva-16943 |
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