Simulating Perception : Perception based colours in virtual environments
This research explores the differences between how game engine cameras and the human visual system (HVS) render colour. The study is motivated by a two part research question: will HVS colours or game camera colours be preferred when experiencing a virtual environment from a 1st-person perspective a...
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Format: | Others |
Language: | English |
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Högskolan i Skövde, Institutionen för informationsteknologi
2016
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Online Access: | http://urn.kb.se/resolve?urn=urn:nbn:se:his:diva-12362 |