Simulating Perception : Perception based colours in virtual environments

This research explores the differences between how game engine cameras and the human visual system (HVS) render colour. The study is motivated by a two part research question: will HVS colours or game camera colours be preferred when experiencing a virtual environment from a 1st-person perspective a...

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Bibliographic Details
Main Author: Forsmark, Rebecca
Format: Others
Language:English
Published: Högskolan i Skövde, Institutionen för informationsteknologi 2016
Subjects:
Online Access:http://urn.kb.se/resolve?urn=urn:nbn:se:his:diva-12362