GAMIFIED SYSTEMS FOR SECURITY AWARENESS : A literature analysis
Users have a rather low security awareness, this has led to ideas about creating a security awareness system. By using gamification, it may be possible to motivate the user to change to a more secure behavior. The aim of this thesis is to study the relation between game elements, user and riskful be...
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Format: | Others |
Language: | English |
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Högskolan i Skövde, Institutionen för informationsteknologi
2016
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Online Access: | http://urn.kb.se/resolve?urn=urn:nbn:se:his:diva-12645 |