Wait, I'm him now? : Identification and choice in games with more than one protagonist
This study examines correlations between player choice and identification in a multiple protagonist video game, seeking to determine whether a player’s identification with one or more player characters affects the way they make choices while playing. It discusses various definitions and types of ide...
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Format: | Others |
Language: | English |
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Högskolan i Skövde, Institutionen för informationsteknologi
2018
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Online Access: | http://urn.kb.se/resolve?urn=urn:nbn:se:his:diva-15418 |