CAN FRIVOLOUS ELEMENTS INCREASE PLAYER RETENTION IN A SERIOUS GAME?

The focus of this thesis is to examine if it is possible to increase player retention in a serious game simply by adding a number of game elements that do not aid in the games serious purpose. In order to study this two versions of a serious game called Frogsnap, one with these elements and one with...

Full description

Bibliographic Details
Main Author: Löwenberg, Jakob
Format: Others
Language:English
Published: Högskolan i Skövde, Institutionen för informationsteknologi 2018
Subjects:
Online Access:http://urn.kb.se/resolve?urn=urn:nbn:se:his:diva-15675