An adaptive AI for real-time strategy games

In real-time strategy (RTS) games, the human player faces tasks such as resource allocation, mission planning, and unit coordination. An Artificial Intelligence (AI) system that acts as an opponent against the human player need to be quite powerful, in order to create one cohesive strategy for victo...

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Bibliographic Details
Main Author: Dahlbom, Anders
Format: Others
Language:English
Published: Högskolan i Skövde, Institutionen för kommunikation och information 2004
Subjects:
Online Access:http://urn.kb.se/resolve?urn=urn:nbn:se:his:diva-908