An adaptive AI for real-time strategy games
In real-time strategy (RTS) games, the human player faces tasks such as resource allocation, mission planning, and unit coordination. An Artificial Intelligence (AI) system that acts as an opponent against the human player need to be quite powerful, in order to create one cohesive strategy for victo...
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Format: | Others |
Language: | English |
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Högskolan i Skövde, Institutionen för kommunikation och information
2004
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Online Access: | http://urn.kb.se/resolve?urn=urn:nbn:se:his:diva-908 |